!!!!
! XLock: Class resource for xlock (xlockmore-4.03)
!!!!
*mode: random
!*mode: blank
!*mode: life
*font: -b&h-lucida-medium-r-normal-sans-24-*-*-*-*-*-iso8859-1
!*font: -*-times-*-*-*-*-18-*-*-*-*-*-*-*
!*background: White
!*foreground: Black
*background: Black
*foreground: White
!*foreground: AntiqueWhite
*username: Name: 
*password: Password: 
*info: Enter password to unlock; select icon to lock.
*validate: Validating login...
*invalid: Invalid login.
*nolock: off
*inwindow: off
*inroot: off
*remote: off
*mono: off
*allowaccess: off
*allowroot: off
*echokeys: off
*enablesaver: on
*resetsaver: on
*grabmouse: on
*install: on
*mousemotion: off
*sound: off
*timeelapsed: off
*usefirst: on
*verbose: off
*nice: 10
*lockdelay: 0
*timeout: 30
!*geometry: 64x64
!*icongeometry: 4x4
*icongeometry: 64x64
!*icongeometry: 256x256
 
! For bouboule, pyro, star, & worm modes
*use3d: off
*delta3d: 1.5
*right3d: Red
*left3d: Blue
*both3d: Magenta

! For marquee & nose modes
!*program: fortune -o
*program: fortune -s
!*program: fortune
!*program: finger
!*messagesfile: fortune.dat
!*messagefile: /etc/hosts
!*message: "Go away, no one is here"
*mfont: -b&h-lucida-medium-r-normal-sans-24-*-*-*-*-*-iso8859-1
!*mfont: -*-times-*-*-*-*-18-*-*-*-*-*-*-*

! For modes with images
!**.imagefile: raster/scream.ras
!**.imagefile: pixmaps/m-xlock.xpm

! For automata modes
!*neighbors: 6
!*neighbors: 4
*neighbors: 0

! For eyes, julia, & swarm modes
*mouse: off

! 0 defaults to maximum defined value
*logoutAuto: 0
! 0 defaults to maximum defined value
*logoutButton: 0
*logoutButtonLabel: Click here to logout
*logoutButtonHelp: \
You may log out this session if no terminals are available.
*logoutFailedString: \
Logout attempt FAILED.\n\
Current user could not be automatically logged out.

! Mode options: If batchcount, cycles, or size options are set to 1 ...
! they are probably not used by the mode.
*ant.delay: 1000
*ant.batchcount: -3
*ant.cycles: 40000
*ant.size: -7
*ant.truchet: on
*ant.saturation: 1.0
*ball.delay: 10000
*ball.batchcount: 10
*ball.cycles: 20
*ball.size: -100
*ball.saturation: 1.0
*bat.delay: 100000
*bat.batchcount: -8
!*bat.cycles: 1
*bat.size: 0
*bat.saturation: 1.0
*blot.delay: 200000
*blot.batchcount: 6
*blot.cycles: 30
!*blot.size: 1
*blot.saturation: 0.4
*bouboule.delay: 10000
*bouboule.batchcount: 100
!*bouboule.cycles: 1
*bouboule.size: 15
*bouboule.saturation: 1.0
*bounce.delay: 5000
*bounce.batchcount: -10
!*bounce.cycles: 1
*bounce.size: 0
*bounce.saturation: 1.0
*braid.delay: 1000
*braid.batchcount: 15
*braid.cycles: 100
!*braid.size: 1
*braid.saturation: 1.0
*bubble.delay: 100000
*bubble.batchcount: 25
!*bubble.cycles: 1
*bubble.size: 100
*bubble.saturation: 0.6
*bubble.boil: off
*bug.delay: 75000
*bug.batchcount: 10
*bug.cycles: 32767
*bug.size: -4
*bug.saturation: 1.0
*cage.delay: 1000
!*cage.batchcount: 1
!*cage.cycles: 1
!*cage.size: 1
*cage.saturation: 1.0
*cartoon.delay: 10000
!*cartoon.batchcount: 1
!*cartoon.cycles: 1
!*cartoon.size: 1
*cartoon.saturation: 1.0
*clock.delay: 100000
*clock.batchcount: -16
*clock.cycles: 200
*clock.size: -200
*clock.saturation: 1.0
*coral.delay: 60000
*coral.batchcount: -3
!*coral.cycles: 1
*coral.size: 35
*coral.saturation: 0.8
*crystal.delay: 60000
*crystal.batchcount: -500
*crystal.cycles: 200
*crystal.size: -15
*crystal.saturation: 1.0
*crystal.nx: -3
*crystal.ny: -3
*crystal.cell: on
*daisy.delay: 100000
*daisy.batchcount: 300
*daisy.cycles: 350
!*daisy.size: 1
*daisy.saturation: 1.0
*daisy.garden: off
*dclock.delay: 10000
!*dclock.batchcount: 1
*dclock.cycles: 10000
!*dclock.size: 1
*dclock.saturation: 0.2
*deco.delay: 1000000
*deco.batchcount: -30
*deco.cycles: 2
*deco.size: -10
*deco.saturation: 0.8
*demon.delay: 50000
*demon.batchcount: 0
*demon.cycles: 1000
*demon.size: -7
*demon.saturation: 1.0
*dilemma.delay: 200000
*dilemma.batchcount: -2
*dilemma.cycles: 1000
*dilemma.size: 0
*dilemma.saturation: 1.0
*dilemma.bonus: 1.85
*dilemma.conscious: on
*drift.delay: 10000
*drift.batchcount: 30
!*drift.cycles: 1
!*drift.size: 1
*drift.saturation: 1.0
*drift.grow: off
*drift.liss: off
*eyes.delay: 20000
*eyes.batchcount: -8
*eyes.cycles: 5
!*eyes.size: 1
*eyes.saturation: 1.0
*fadeplot.delay: 30000
*fadeplot.batchcount: 10
*fadeplot.cycles: 1500
!*fadeplot.size: 1
*fadeplot.saturation: 0.6
*flag.delay: 50000
!*flag.batchcount: 1
*flag.cycles: 1000
*flag.size: -7
*flag.saturation: 1.0
*flame.delay: 750000
*flame.batchcount: 20
*flame.cycles: 10000
!*flame.size: 1
*flame.saturation: 1.0
*forest.delay: 400000
*forest.batchcount: 100
*forest.cycles: 200
!*forest.size: 1
*forest.saturation: 1.0
*galaxy.delay: 100
*galaxy.batchcount: -5
*galaxy.cycles: 250
*galaxy.size: -3
*galaxy.saturation: 1.0
*galaxy.tracks: off
*gears.delay: 1000
*gears.batchcount: 1
*gears.cycles: 2
!*gears.size: 1
*gears.saturation: 1.0
*grav.delay: 10000
*grav.batchcount: -12
!*grav.cycles: 1
!*grav.size: 1
*grav.saturation: 1.0
*grav.decay: off
*grav.trail: off
*helix.delay: 25000
!*helix.batchcount: 1
*helix.cycles: 100
!*helix.size: 1
*helix.saturation: 1.0
*helix.ellipse: off
*hop.delay: 10000
*hop.batchcount: 1000
*hop.cycles: 2500
!*hop.size: 1
*hop.saturation: 1.0
*hyper.delay: 20000
!*hyper.batchcount: 1
*hyper.cycles: 5000
!*hyper.size: 1
*hyper.saturation: 1.0
*ico.delay: 100000
*ico.batchcount: 0
*ico.cycles: 400
*ico.size: 0
*ico.saturation: 1.0
*ifs.delay: 1000
!*ifs.batchcount: 1
!*ifs.cycles: 1
!*ifs.size: 1
*ifs.saturation: 1.0
*image.delay: 2000000
*image.batchcount: -10
!*image.cycles: 1
!*image.size: 1
*image.saturation: 1.0
*julia.delay: 10000
*julia.batchcount: 1000
*julia.cycles: 20
!*julia.size: 1
*julia.saturation: 1.0
*kaleid.delay: 20000
!*kaleid.batchcount: 1
*kaleid.cycles: 700
!*kaleid.size: 1
*kaleid.saturation: 1.0
*laser.delay: 20000
*laser.batchcount: -10
*laser.cycles: 200
!*laser.size: 1
*laser.saturation: 1.0
*life.delay: 750000
*life.batchcount: 40
*life.cycles: 140
*life.size: 0
*life.saturation: 1.0
!*life.rule: P
*life.rule: G
!*neighbor: 8
!*life.rule: S23/B3
!*neighbor: 6
!*life.rule: S2b34/B2a
!*life.rule: S2a2b4a/B2b3a4b
!*life.rule: S12b2c3a4b4c6/B2a3b3c5
!*life.rule: S12b2c3c4a56/B23a3c4b4c6
!*life.rule: S13b/B2a2c6
*life.callahan: off
*life.andreen: off
*life1d.delay: 10000
!*life1d.batchcount: 1
*life1d.cycles: 10
*life1d.size: 0
*life1d.saturation: 1.0
*life1d.totalistic: True
*life3d.delay: 1000000
*life3d.batchcount: 35
*life3d.cycles: 85
!*life3d.size: 1
*life3d.saturation: 1.0
!*life3d.rule3d: P
*life3d.rule3d: G
!*life3d.rule: S45/B5
!*life3d.rule3d: S567/B6
!*life3d.rule3d: S56/B5
!*life3d.rule3d: S67/B67
*lightning.delay: 10000
!*lightning.batchcount: 1
!*lightning.cycles: 1
!*lightning.size: 1
*lightning.saturation: 0.6
*lisa.delay: 25000
*lisa.batchcount: 1
*lisa.cycles: 256
*lisa.size: -1
*lisa.saturation: 1.0
*lissie.delay: 10000
*lissie.batchcount: 1
*lissie.cycles: 2000
*lissie.size: -200
*lissie.saturation: 0.6
*loop.delay: 100000
!*loop.batchcount: 1
*loop.cycles: 1600
*loop.size: -12
*loop.saturation: 1.0
*mandelbrot.delay: 25000
*mandelbrot.batchcount: -8
*mandelbrot.cycles: 20000
!*mandelbrot.size: 1
*mandelbrot.saturation: 1.0
*mandelbrot.increment: 1.0
*marquee.delay: 100000
!*marquee.batchcount: 1
!*marquee.cycles: 1
!*marquee.size: 1
*marquee.saturation: 1.0
*maze.delay: 1000
!*maze.batchcount: 1
*maze.cycles: 3000
!*maze.size: 8
*maze.size: -40
*maze.saturation: 1.0
*moebius.delay: 1000
!*moebius.batchcount: 1
!*moebius.cycles: 1
!*moebius.size: 1
*moebius.saturation: 1.0
*moebius.solidmoebius: off
*moebius.noants: off
*morph3d.delay: 1000
*morph3d.batchcount: 0
!*morph3d.cycles: 1
!*morph3d.size: 1
*morph3d.saturation: 1.0
*mountain.delay: 1000
*mountain.batchcount: 30
*mountain.cycles: 4000
!*mountain.size: 1
*mountain.saturation: 1.0
*munch.delay: 5000
!*munch.batchcount: 1
*munch.cycles: 7
!*munch.size: 1
*munch.saturation: 1.0
*nose.delay: 100000
!*nose.batchcount: 1
!*nose.cycles: 1
!*nose.size: 1
*nose.saturation: 1.0
*pacman.delay: 100000
*pacman.batchcount: 10
!*pacman.cycles: 1
*pacman.size: 0
*pacman.saturation: 1.0
*penrose.delay: 10000
!*penrose.batchcount: 1
!*penrose.cycles: 1
*penrose.size: -40
*penrose.saturation: 1.0
*penrose.ammann: off
*petal.delay: 10000
*petal.batchcount: -500
*petal.cycles: 400
!*petal.size: 1
*petal.saturation: 1.0
*pipes.delay: 1000
*pipes.batchcount: 2
*pipes.cycles: 5
*pipes.size: 500
*pipes.saturation: 1.0
*pipes.fisheye: on
*pipes.tightturns: off
*pipes.rotatepipes: on
*puzzle.delay: 10000
*puzzle.batchcount: 250
!*puzzle.cycles: 1
!*puzzle.size: 1
*puzzle.saturation: 1.0
*pyro.delay: 15000
*pyro.batchcount: 100
!*pyro.cycles: 1
*pyro.size: -3
*pyro.saturation: 1.0
*qix.delay: 30000
*qix.batchcount: -5
*qix.cycles: 32
!*qix.size: 1
*qix.saturation: 1.0
*qix.complete: off
*roll.delay: 100000
*roll.batchcount: 25
!*roll.cycles: 1
*roll.size: -64
*roll.saturation: 0.6
*rotor.delay: 10000
*rotor.batchcount: 4
*rotor.cycles: 20
!*rotor.size: 1
*rotor.saturation: 0.4
*rubik.delay: 1000
*rubik.batchcount: -30
*rubik.cycles: 5
*rubik.size: -6
*rubik.saturation: 1.0
*shape.delay: 10000
!*shape.batchcount: 1
*shape.cycles: 256
!*shape.size: 1
*shape.saturation: 1.0
*shape.border: off
*shape.shade: on
!*shape.stipple: on
*sierpinski.delay: 400000
*sierpinski.batchcount: 2000
*sierpinski.cycles: 100
!*sierpinski.size: 1
*sierpinski.saturation: 1.0
*slip.delay: 50000
*slip.batchcount: 35
*slip.cycles: 50
!*slip.size: 1
*slip.saturation: 1.0
*sphere.delay: 5000
!*sphere.batchcount: 1
!*sphere.cycles: 1
!*sphere.size: 1
*sphere.saturation: 1.0
*spiral.delay: 5000
*spiral.batchcount: -40
*spiral.cycles: 350
!*spiral.size: 1
*spiral.saturation: 1.0
*spline.delay: 30000
*spline.batchcount: -6
*spline.cycles: 2048
!*spline.size: 1
*spline.saturation: 0.4
*spline.erase: off
*sproingies.delay: 1000
*sproingies.batchcount: 5
*sproingies.cycles: 0
*sproingies.size: 400
*sproingies.saturation: 1.0
*stairs.delay: 1000
!*stairs.batchcount: 1
!*stairs.cycles: 1
!*stairs.size: 1
*stairs.saturation: 1.0
*star.delay: 75000
*star.batchcount: 100
!*star.cycles: 1
*star.size: 100
*star.saturation: 0.2 
!*star.saturation: 1.0
*star.straight: off
*star.rock: off
*star.trek: 50
*strange.delay: 1000
!*strange.batchcount: 1
!*strange.cycles: 1
!*strange.size: 1
*strange.saturation: 1.0
*superquadrics.delay: 1000
*superquadrics.batchcount: 25
*superquadrics.cycles: 40
!*superquadrics.size: 1
*superquadrics.saturation: 1.0
*superquadrics.spinspeed: 5.0
*swarm.delay: 15000
*swarm.batchcount: 100
!*swarm.cycles: 1
!*swarm.size: 1
*swarm.saturation: 1.0
*swirl.delay: 5000
*swirl.batchcount: 5
!*swirl.cycles: 1
!*swirl.size: 1
*swirl.saturation: 1.0
*triangle.delay: 10000
!*triangle.batchcount: 1
!*triangle.cycles: 1
!*triangle.size: 1
*triangle.saturation: 1.0
*tube.delay: 25000
*tube.batchcount: -9
*tube.cycles: 20000
*tube.size: -200
*tube.saturation: 1.0
*turtle.delay: 1000000
!*turtle.batchcount: 1
*turtle.cycles: 20
!*turtle.size: 1
*turtle.saturation: 1.0
*vines.delay: 200000
*vines.batchcount: 0
!*vines.cycles: 1
!*vines.size: 1
*vines.saturation: 1.0
*voters.delay: 1000
*voters.batchcount: 0
*voters.cycles: 327670
*voters.size: 0
*voters.saturation: 1.0
*wator.delay: 750000
!*wator.batchcount: 1
*wator.cycles: 32767
*wator.size: 0
*wator.saturation: 1.0
*wire.delay: 500000
*wire.batchcount: 1000
*wire.cycles: 150
*wire.size: -8
*wire.saturation: 1.0
*world.delay: 100000
*world.batchcount: -16
!*world.cycles: 1
!*world.size: 1
*world.saturation: 0.3
*worm.delay: 17000
*worm.batchcount: -20
*worm.cycles: 10
*worm.size: -3
*worm.saturation: 1.0



*blank.delay: 3000000
!*blank.batchcount: 1
!*blank.cycles: 1
!*blank.size: 1
*blank.saturation: 1.0
*bomb.delay: 100000
*bomb.batchcount: 10
*bomb.cycles: 20
!*bomb.size: 1
*bomb.saturation: 1.0

*random.duration: 60
!*random.duration: 0
*random.modelist: all
!*random.modelist: allnice
!*random.modelist: all3d
!*random.modelist: allgl
!*random.modelist: allautomata
!*random.modelist: allfractal
!*random.modelist: allgeometry
!*random.modelist: allspace
*random.sequential: off
